MOBILE APPLICATION

How Emotionally Intelligent Design Improves Booking Confidence for Dog Grooming

Login screen
Home dashboard
Service selection

PROJECT

Design a mobile-first app for a local dog grooming service.

ROLE

UX/UI Designer, Researcher, Visual Designer, Usability Tester

DURATION

July 2025 – August 2025

UX/UI SKILLSETS LEVERAGED

UX ResearchUI CreationUser FlowsUsability Study
WireframingPrototypingResponsive Design

MARKET RESEARCH

Exploring the Grooming Space

67%

of U.S. households

own at least one dog

73%

of pet owners prefer

scheduling appointments online

45%

of pet owners find it

challenging to schedule grooming services

Market Insights

I conducted secondary research by analyzing app reviews, service provider websites, and pet-care forums to learn how dog grooming digital experiences feel to users today. Through my research I found:

  • • There’s a gap in user-friendly grooming apps overall.
  • • Many groomers rely on outdated websites and phone calls.
  • • First-time users seek reassurance their dog will be treated with care.
  • • Users worry about timing, delays, and unexpected changes.

Key takeaway: Trust, transparency, and clear communication matter as much as convenience.

USER PERSONAS

Who's Behind the Experience

After research, my next step was to understand the user. Based on market insights, I developed four user personas to align design choices with the diverse needs and challenges of pet owners.

DEFINING THE DESIGN

6 UX Findings and Design Goals

From my research, I identified key focus areas from user needs to guide my UI design decisions. These findings highlight the need for a digital experience that builds trust, simplifies decisions, and streamlines the booking process.

Profiles and reviews showing groomer transparency

TRUST IS TOP PRIORITY

Goal: Show groomer bios, reviews, certifications, and past work.

Clean appointment selection UI

BOOKING FLOWS ARE CLUNKY OR OVERWHELMING

Goal: Allow quick appointment scheduling with a clean UI.

Notifications and status UI

REAL-TIME UPDATES & COMMUNICATION IS RARE

Goal: Provide messaging and status notifications.

Dog profile personalization

REPEAT USERS WANT PERSONALIZATION

Goal: Let users create dog profiles to save preferences and see past appointments.

Clear, comparable service cards

SERVICE DESCRIPTIONS ARE OFTEN VAGUE

Goal: Use clear, detailed descriptions to reduce confusion and support calls.

Warm, pet-centric visual language

VISUAL DESIGN OFTEN FEELS OUTDATED OR GENERIC

Goal: Use warm colors, friendly microcopy, and pet-centric imagery.

INFORMATION ARCHITECTURE

Turning Goals Into App Flows

My focus was to make information easily accessible with clear navigation for effortless booking and browsing. The site map helps ensure that the structure of the app consistently addresses user needs uncovered in my research.

LOW-FI EXPLORATION

Key Wireframes

I began sketching early concepts of the pages. These quick sketches allowed me to explore layouts and content hierarchy. I tested different navigation bar options to see which would enhance usability and identified which items were most essential to feature. Wireframing helped me establish early structure for core flows; appointment creation, groomer discovery, and status visibility.

Wireframe 1
Wireframe 2
Wireframe 3
Wireframe 4
Wireframe 5
Wireframe 6

HOMEPAGE WIREFRAMES

LOW FIDELITY TESTING

Prototypes

After exploring different page layouts, I refined my wireframes into low-fidelity prototypes. Connecting the pages helped validate navigation, booking flows, and onboarding interactions before moving into high-fidelity UI design.

Low fidelity onboarding prototype flow

ONBOARDING FLOW

Tested new-user introduction, account setup, and pet profile creation.

Low fidelity booking prototype flow

BOOKING APPOINTMENT FLOW

Tested service selection, scheduling, and confirmation steps.

TESTING USABILITY

Design Evolution Through Iteration

After developing low-fidelity prototypes, I conducted a moderated usability test with a participant representative of the target user. They completed key booking tasks using a think-aloud protocol, supported by follow-up questions to understand expectations and decision-making. The results informed refinements to the high-fidelity prototypes, and ensured the final design aligned with user needs and confidence in booking.

POSITIVE SIGNALS

  • The booking flow was straightforward.
  • Scheduling for multiple dogs was perceived as valuable and intuitive.

IDENTIFIED FRICTION

  • Appointment status was unclear after booking.
  • The user sought reassurance their dog was “in good hands.”
  • Service information and messaging were not easily discoverable.

DESIGN ADJUSTMENTS BASED ON INSIGHTS

  • Surfaced appointment status to reduce uncertainty and increase trust.
  • Enhanced dog profile personalization on the home screen for emotional reassurance.
  • Added service info and messaging to the primary navigation for new and returning users.
Wireframe

Wireframe

Testing structure & navigation

First Iteration

First Iteration

Added visual identity + clearer CTA

Second Iteration

Second Iteration

Personalized homescreen with appointments + dog profile

Final Design

Final Design

Added navigation bar with CTA throughout entire app

PROJECT OUTCOME

Final Design

Iterative testing refined the booking experience, strengthened multi-dog support, and increased trust through clearer groomer profiles, messaging, and appointment status updates. A key design challenge was balancing simplicity with reassurance, since early concepts felt either too bare or overly busy. The final outcome is a streamlined and confident scheduling experience that helps pet owners feel informed and supported throughout the process.